Frontier Trio


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Dynasty Warriors: Unleashed
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Dynasty Warriors: Unleashed
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Dynasty Warriors: Unleashed
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Dynasty Warriors: Unleashed


Dynasty Warriors: Unleashed

Single player, Multiplayer
Source

INTRODUCTION

Dynasty Warriors: Unleashed is a mobile game adaptation of Dynasty Warriors 8 : Xtreme Legends. It was originally referred to as Project: Dynasty Warriors.

 The beta was first announced on December 30, 2016 and registration lasted until January 11, 2017. Beta testing for the Android began on January 12 and lasted until January 16, 10:00 (UTC-5). Registered participants could choose between Zhao Yun, Diaochan, Zhou Tai, Xu Shu, Daqiao, or Zhang Jiao as their first officer. Registered players received $29.99 worth of bonus items for the game's launch.

  As of April 10, 2017, the app has been downloaded three million times.

 The Korean version of the game is narrated by Bak Il.

GAMEPLAY

Players are tasked with creating a trio of characters to deploy in missions. Multiple teams may be organized to take advantage of the game's various modes.

  Participating in battles and certain challenges consumes action points which are restored using meat buns or waiting in real time. By successfully clearing a mission, the player and their team gain experience for leveling up. Higher lordship levels are needed to unlock new gameplay content and other bonuses.

 Items and officers can be bought at the market with coins or ingots earned by the player, though limited free draws are available. Note that the results of each purchase are varied and often require in-game transactions.

  While purely optional, players are free to join guilds or spend 100 ingots to form their own. Positions include leader, co-leader, officer, elder, and novice. Guilds thrive on active members and daily donations, increasing in size as they reach higher levels through fame. Generous donors may receive numerous rewards and benefits for contribut ing.

  Missions are cleared by fulfilling given objectives, some of which include defeating multiple enemies, saving certain officers, etc. Rewards vary between different modes and are mainly used for character growth.

 Combat controls are done by flicking the touchscreen; the in-game joystick allows players to move anywhere while the skill icons activate different combos and maneuvers. Touching an inactive character's portrait will have them launch a switch attack a la Warriors Orochi 3, though a cooldown time is imposed before the previous officer can be used again.

  When facing enemy officers or elite units, the player must breach their defenses first by depleting their shield gauge completely with repeated hits. Doing so renders the target more vulnerable to damage and debuff effects, though the gauge will replenish itself over time, pressuring players to make quick work of their foes before they can resist attacks again.

  Similar to Dynasty Warriors: Strikeforce, officers have an elemental attribute they are weak or strong against (water, fire, and wind). This mechanic becomes more relevant in difficult missions and may force players to swap team members accordingly.

 Other battle features include a camera angle button (which zooms the screen in three different ways) and an auto-battle function. Players and guild members can interact with one another by using the main menu's chat room system. Currently, the game's language can be changed to English, German, Korean, and Chinese.

TRAILER